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Magic

Clock of Destiny

2,030

When should you buy it?

General guidance for beginners, not a pro build

A safe first item for mages: adds defense every time you deal magic damage, and restores HP and mana when your HP is low.

Core item: usually items 2 to 4

Buy it when

  • You keep running out of mana
  • You're a mage who fights up front, not only poking from range

Skip it when

  • Your hero doesn't use mana
  • Your cooldown reduction is already at 40% (the cap): anything more is wasted
Build guides:Mage

Stats

  • Magic Power+445
  • HP+400
  • Cooldown Reduction+10%

Effects

Destiny

Gains 4.5(+0.5*Hero Level) Hybrid Defense for 5 seconds when dealing Magic Damage to enemy heroes, stacking up to 6 times (can gain 1 stack every 0.4 second).

Gift

When HP drops below 50%, recovers 15% of HP over the next 3 seconds. When Mana drops below 50%, restores 15% of Mana over the next 3 seconds. Cooldown: 60 seconds.