
Ixia
Finisher · Damage
“The leader of Bad Soul and self-proclaimed inventor, she wields a homemade weapon powered by a stolen Starlium reactor.”
Pick & ban rate = share of matches that pick / ban Ixia. Official ranked data · All Ranks · 7 days · Updated Oct 8, 2026
Skills
Ixia's abilities from official data
- P

Siphon Starlium
PassiveDamageHealIxia's Basic Attacks and skills apply a stack of Starlium Charge to enemies on hit. When Ixia performs a Basic Attack on an enemy with two stacks of Starlium Charge, the attack will consume the stacks and be replaced with Siphon Starlium, dealing (+150% Total Physical Attack) (+200 Lifesteal) plus (+10*Hero Level) Physical Damage to the target. Ixia recovers HP equal to the damage dealt by Siphon Starlium (only 20(+150 Lifesteal)% against non-hero units) and reduces the target's Movement Speed by 25% for 1s. Siphon Starlium can trigger on all enemies in front of Ixia that are within her Basic Attack range, but it cannot Crit. Ixia's Basic Attacks cannot trigger Lifesteal.
- 1

Dual Beam
Skill 1BurstCD: 4 Mana Cost: 40
Ixia fires 2 Starlium-charged energy beams along the ground in the target direction, dealing 75 (+80% Total Physical Attack) Physical Damage to enemies in a rectangular area. When hitting enemy heroes, Ixia gains 50% Movement Speed for 2s. Enemies hit by both beams will take double damage.
- 2

Star Helix
Skill 2CCCD: 11 Mana Cost: 75
Ixia unleashes a canister of Starlium energy in the target direction, knocking back nearby enemies, and pulling enemies in range to the center line after a short delay and dealing 200 (+60% Total Physical Attack) Physical Damage.
- 3

Full Barrage
Skill 3AOECD: 42 Mana Cost: 75
Ixia reassembles her weapon into 6 smaller weapons and enters the Barrage state for 4s. In this state, Ixia's Basic Attacks and skills can hit enemies in the large fan-shaped area in front of her but not outside it. Ixia's Basic Attacks can hit up to 6 enemy units (prioritizes heroes), and Siphon Starlium will fire simultaneously with her normal Basic Attacks.
Ixia counters
Pick these when the enemy has Ixia
- 1+3.8WanwanMarksmanGold
- 2+2.9ClaudeMarksmanGold
- 3+2.9HanzoAssassinJungle
- 4+2.9NataliaAssassinJungleRoam
- 5+2.7BenedettaAssassinFighterEXP
- 6+2.6KaditaMageAssassinMid
- 7+2.5YinFighterAssassinJungleEXP
- 8+2.3GrangerMarksmanGold
Numbers = the win-rate difference (% points) when the two heroes face each other. Example +3.8: Wanwan wins 3.8 points more often against Ixia. From All Ranks, last 7 days.
Ixia is strong against
Ixia has the edge over these heroes
- 1+5.4EstesSupportRoam
- 2+3RafaelaSupportRoam
- 3+2.6CyclopsMageMid
- 4+2.6HanabiMarksmanGold
- 5+2.6Popol and KupaMarksmanJungleGold
- 6+2.5FlorynSupportRoam
- 7+1.8CecilionMageMid
Numbers = the win-rate difference (% points) when the two heroes face each other. Example +5.4: Ixia wins 5.4 points more often against Estes. From All Ranks, last 7 days.
Ixia combos
Heroes that work well on Ixia's team
- 1+7.5DiggieSupportRoam
- 2+6.2BaxiaTankJungle
- 3+4.1HarithMageGoldMid
- 4+2.8EstesSupportRoam
- 5+2.7Popol and KupaMarksmanJungleGold
- 6+2.3RogerFighterMarksmanJungle
Numbers = the change in win rate (% points) when both heroes are on the same team. Example +7.5: Ixia wins 7.5 points more often on a team with Diggie. From All Ranks, last 7 days.
Ixia build guide
Situational Marksman items: check the enemy lineup first, then buy
- Battle spell · Gold
Flicker: Escape ganks or reach a target; the most flexible spell.
Inspire: A burst of attack speed for towers and team fights.
- Emblem
- Marksman · Weakness Finder: Basic attacks slow enemies, making them easier to kite and chase.
The enemy has 2+ heroes with heals or shields
Cuts the enemy's healing and shields.
The enemy has tanks or stacks physical defense
Physical penetration and damage based on the target's HP.
The enemy has physical assassins (Ling, Hayabusa, etc.)
Active: brief immunity to physical damage.
You keep dying in late team fights
Revive after dying.





