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MarksmanGold

Ixia

Finisher · Damage

“The leader of Bad Soul and self-proclaimed inventor, she wields a homemade weapon powered by a stolen Starlium reactor.”

Win rate
49.8%
Pick rate
7.6%
Ban rate
0.7%

Pick & ban rate = share of matches that pick / ban Ixia. Official ranked data · All Ranks · 7 days · Updated Oct 8, 2026

Durability30
Offense70
Control50
Difficulty40

Skills

Ixia's abilities from official data

  1. P

    Siphon Starlium

    PassiveDamageHeal

    Ixia's Basic Attacks and skills apply a stack of Starlium Charge to enemies on hit. When Ixia performs a Basic Attack on an enemy with two stacks of Starlium Charge, the attack will consume the stacks and be replaced with Siphon Starlium, dealing (+150% Total Physical Attack) (+200 Lifesteal) plus (+10*Hero Level) Physical Damage to the target. Ixia recovers HP equal to the damage dealt by Siphon Starlium (only 20(+150 Lifesteal)% against non-hero units) and reduces the target's Movement Speed by 25% for 1s. Siphon Starlium can trigger on all enemies in front of Ixia that are within her Basic Attack range, but it cannot Crit. Ixia's Basic Attacks cannot trigger Lifesteal.

  2. 1

    Dual Beam

    Skill 1Burst

    CD: 4 Mana Cost: 40

    Ixia fires 2 Starlium-charged energy beams along the ground in the target direction, dealing 75 (+80% Total Physical Attack) Physical Damage to enemies in a rectangular area. When hitting enemy heroes, Ixia gains 50% Movement Speed for 2s. Enemies hit by both beams will take double damage.

  3. 2

    Star Helix

    Skill 2CC

    CD: 11 Mana Cost: 75

    Ixia unleashes a canister of Starlium energy in the target direction, knocking back nearby enemies, and pulling enemies in range to the center line after a short delay and dealing 200 (+60% Total Physical Attack) Physical Damage.

  4. 3

    Full Barrage

    Skill 3AOE

    CD: 42 Mana Cost: 75

    Ixia reassembles her weapon into 6 smaller weapons and enters the Barrage state for 4s. In this state, Ixia's Basic Attacks and skills can hit enemies in the large fan-shaped area in front of her but not outside it. Ixia's Basic Attacks can hit up to 6 enemy units (prioritizes heroes), and Siphon Starlium will fire simultaneously with her normal Basic Attacks.

Ixia counters

Pick these when the enemy has Ixia

  1. 1
    Wanwan
    MarksmanGold
    +3.8
  2. 2
    Claude
    MarksmanGold
    +2.9
  3. 3
    Hanzo
    AssassinJungle
    +2.9
  4. 4
    Natalia
    AssassinJungleRoam
    +2.9
  5. 5
    Benedetta
    AssassinFighterEXP
    +2.7
  6. 6
    Kadita
    MageAssassinMid
    +2.6
  7. 7
    Yin
    FighterAssassinJungleEXP
    +2.5
  8. 8
    Granger
    MarksmanGold
    +2.3

Numbers = the win-rate difference (% points) when the two heroes face each other. Example +3.8: Wanwan wins 3.8 points more often against Ixia. From All Ranks, last 7 days.

Ixia is strong against

Ixia has the edge over these heroes

  1. 1
    Estes
    SupportRoam
    +5.4
  2. 2
    Rafaela
    SupportRoam
    +3
  3. 3
    Cyclops
    MageMid
    +2.6
  4. 4
    Hanabi
    MarksmanGold
    +2.6
  5. 5
    Popol and Kupa
    MarksmanJungleGold
    +2.6
  6. 6
    Floryn
    SupportRoam
    +2.5
  7. 7
    Cecilion
    MageMid
    +1.8

Numbers = the win-rate difference (% points) when the two heroes face each other. Example +5.4: Ixia wins 5.4 points more often against Estes. From All Ranks, last 7 days.

Ixia combos

Heroes that work well on Ixia's team

  1. 1
    Diggie
    SupportRoam
    +7.5
  2. 2
    Baxia
    TankJungle
    +6.2
  3. 3
    Harith
    MageGoldMid
    +4.1
  4. 4
    Estes
    SupportRoam
    +2.8
  5. 5
    Popol and Kupa
    MarksmanJungleGold
    +2.7
  6. 6
    Roger
    FighterMarksmanJungle
    +2.3

Numbers = the change in win rate (% points) when both heroes are on the same team. Example +7.5: Ixia wins 7.5 points more often on a team with Diggie. From All Ranks, last 7 days.

Ixia build guide

Situational Marksman items: check the enemy lineup first, then buy

Battle spell · Gold

Flicker: Escape ganks or reach a target; the most flexible spell.

Inspire: A burst of attack speed for towers and team fights.

Emblem
Marksman · Weakness Finder: Basic attacks slow enemies, making them easier to kite and chase.
  • The enemy has 2+ heroes with heals or shields

    Cuts the enemy's healing and shields.

  • The enemy has tanks or stacks physical defense

    Physical penetration and damage based on the target's HP.

  • The enemy has physical assassins (Ling, Hayabusa, etc.)

    Active: brief immunity to physical damage.

  • You keep dying in late team fights

    Revive after dying.