
Pick & ban rate = share of matches that pick / ban Cyclops. Official ranked data · All Ranks · 7 days · Updated Oct 8, 2026
Skills
Cyclops's abilities from official data
- P

Starlit Hourglass
PassiveBuffEach time Cyclops hits an enemy with his skills, all his skill cooldowns are reduced by 0.5s.
- 1

Stardust Shock
Skill 1AOECD: 8.5 Mana Cost: 50
Cyclops casts two Stardust Disks in the target direction, each dealing 275 (+60% Total Magic Power) Magic Damage to enemies in its path.
- 2

Planets Attack
Skill 2BurstCD: 14 Mana Cost: 60
Cyclops conjures Starlit Spheres around himself while gaining 50% Movement Speed that decays over 2s. The spheres will automatically seek and attack nearby enemies (prioritizes enemy heroes), exploding on collision and dealing 200 (+40% Total Magic Power) Magic Damage to the enemy. Enemies hit by multiple spheres will take reduced damage after the first hit.
- 3

Star Power Lockdown
Skill 3CCDamageCD: 26 Mana Cost: 60
Cyclops creates a Planetary Sphere and sends it after the target enemy hero or Creep, dealing 500 (+120% Total Magic Power) Magic Damage and immobilizing them for 0.75-1.5s (increases with travel distance).
Cyclops counters
Pick these when the enemy has Cyclops
- 1+9.4LolitaSupportTankRoam
- 2+4EstesSupportRoam
- 3+2.6IxiaMarksmanGold
- 4+2.6MinotaurTankSupportRoam
- 5+2.5AtlasTankRoam
Numbers = the win-rate difference (% points) when the two heroes face each other. Example +9.4: Lolita wins 9.4 points more often against Cyclops. From All Ranks, last 7 days.
Cyclops is strong against
Cyclops has the edge over these heroes
- 1+4.7NataliaAssassinJungleRoam
- 2+3.1JoyAssassinJungle
- 3+3LingAssassinJungle
- 4+3MarcelTankSupportEXPRoam
- 5+3WanwanMarksmanGold
- 6+2.4AldousFighterEXP
- 7+2.4BenedettaAssassinFighterEXP
- 8+2.3HiraraAssassinJungle
Numbers = the win-rate difference (% points) when the two heroes face each other. Example +4.7: Cyclops wins 4.7 points more often against Natalia. From All Ranks, last 7 days.
Cyclops combos
Heroes that work well on Cyclops's team
- 1+2NanaMageMid
- 2+1.8HarleyAssassinMageJungle
- 3+1.7KaguraMageMid
- 4+1.7ZhaskMageMid
- 5+1.6IxiaMarksmanGold
- 6+1.4HanzoAssassinJungle
Numbers = the change in win rate (% points) when both heroes are on the same team. Example +2: Cyclops wins 2 points more often on a team with Nana. From All Ranks, last 7 days.
Cyclops build guide
Situational Mage items: check the enemy lineup first, then buy
- Battle spell · Mid
Flicker: Escape ganks or reach a target; the most flexible spell.
Flameshot: Long-range damage to finish enemies that run.
- Emblem
- Mage · Lethal Ignition: A quick skill combo triggers bonus burst damage.
The enemy has 2+ heroes with heals or shields
Cuts the enemy's healing and shields.
The enemy has tanks or fighters with lots of HP
Burns a share of max HP: the more HP they have, the more it hurts.
The enemy starts buying magic defense (Athena's Shield, Radiant Armor)
Big magic penetration, stronger against high magic defense.
You keep running out of mana
Restores mana so you can keep casting.




