
Pick & ban rate = share of matches that pick / ban Karrie. Official ranked data · All Ranks · 7 days · Updated Oct 8, 2026
Skills
Karrie's abilities from official data
- P

Lightwheel Mark
PassiveBuffKarrie's Basic Attacks and skills apply a stack of Lightwheel Mark on hit. Once a target has 5 stacks of Lightwheel Marks, the marks will turn into a lightwheel, dealing True Damage equal to 5 (+1% Extra Physical Attack)% of the target's Max HP to them (only up to 300 damage against Creeps).
- 1

Spinning Lightwheel
Skill 1AOESlowCD: 8 Mana Cost: 40
Karrie releases a sphere of surging energy in the target direction, dealing 250 (+90% Total Physical Attack) Physical Damage to enemies in its path. The sphere will stop upon hitting an enemy hero or reaching its max travel distance, continuously dealing 150 (+20% Total Physical Attack) Physical Damage to nearby enemies and slowing them by 80% for 1s.
- 2

Phantom Step
Skill 2MobilityDamageCD: 4.5 Mana Cost: 35
Karrie dashes in the target direction while throwing a lightwheel at the nearest enemy, dealing 150 (+70% Total Physical Attack) Physical Damage and applying a stack of Lightwheel Mark on them. When in Dual Wield state, Karrie throws two lightwheels instead.
- 3

Speedy Lightwheel
Skill 3BuffBurstCD: 35 Mana Cost: 70
Karrie enters Dual Wield state for 10s, during which she gains 20% Movement Speed and throws two lightwheels with each Basic Attack, each dealing 40 (+50% Total Physical Attack) Physical Damage and inheriting a portion of Attack Effects.
Karrie counters
Pick these when the enemy has Karrie
- 1+2.9LolitaSupportTankRoam
- 2+2.9SunFighterEXPJungle
- 3+2.5ArgusFighterEXP
- 4+2.5MinsittharFighterEXPRoam
- 5+2.4HayabusaAssassinJungle
- 6+1.9GuinevereFighterEXP
Numbers = the win-rate difference (% points) when the two heroes face each other. Example +2.9: Lolita wins 2.9 points more often against Karrie. From All Ranks, last 7 days.
Karrie is strong against
Karrie has the edge over these heroes
- 1+4.2AliceTankMageEXPJungle
- 2+3.4BaxiaTankJungle
- 3+3.3BalmondFighterJungleEXP
- 4+3.3EsmeraldaTankMageEXP
- 5+3.1HylosTankRoam
- 6+3HildaFighterTankRoamEXP
- 7+2.8FredrinnFighterTankJungle
- 8+2.8ThamuzFighterEXP
Numbers = the win-rate difference (% points) when the two heroes face each other. Example +4.2: Karrie wins 4.2 points more often against Alice. From All Ranks, last 7 days.
Karrie combos
Heroes that work well on Karrie's team
- 1+1.8X.BorgFighterEXP
- 2+1.1GordMageMid
- 3+1.1ValirMageMid
- 4+1HanzoAssassinJungle
- 5+1Luo YiMageMid
- 6+1YveMageMid
Numbers = the change in win rate (% points) when both heroes are on the same team. Example +1.8: Karrie wins 1.8 points more often on a team with X.Borg. From All Ranks, last 7 days.
Karrie build guide
Situational Marksman items: check the enemy lineup first, then buy
- Battle spell · Gold
Flicker: Escape ganks or reach a target; the most flexible spell.
Inspire: A burst of attack speed for towers and team fights.
- Emblem
- Marksman · Weakness Finder: Basic attacks slow enemies, making them easier to kite and chase.
The enemy has 2+ heroes with heals or shields
Cuts the enemy's healing and shields.
The enemy has tanks or stacks physical defense
Physical penetration and damage based on the target's HP.
The enemy has physical assassins (Ling, Hayabusa, etc.)
Active: brief immunity to physical damage.
You keep dying in late team fights
Revive after dying.





