
Alice
Charge · Regen
“Queen of the Blood Demons and one of the two dominant powers in the Abyss.”
Pick & ban rate = share of matches that pick / ban Alice. Official ranked data · All Ranks · 7 days · Updated Oct 8, 2026
Skills
Alice's abilities from official data
- P

Crimson Blood Banquet
PassiveAOEHealWhen Alice's skills hit, she gains 1 stack(s) of Crimson, lasting 4s. Once Crimson reaches 2 stacks, Blood Banquet activates, dealing 25 (+30% Total Magic Power) plus 0.5%-2.5% of the target's Max HP (scales with level) as Magic Damage to nearby units (hitting heroes with skills refreshes the duration) and recovering 10 (+3% Extra Max HP) HP for Alice every 0.5s. While Blood Banquet is active, Alice gains 8% Movement Speed. Blood Banquet can deal up to 70(+10*Hero Level) Magic Damage to creeps.
- 1

Crimson Gleam
Skill 1MobilityAOECD: 12
Alice fires blood energy forward, dealing 100 (+50% Total Magic Power) Magic Damage. Before the blood energy dissipates, this skill can be cast again to activate Scarlet Shadow, allowing Alice to blink to the blood energy's location.
- 2

Doom Waltz
Skill 2SlowAOECD: 4
Alice performs a deadly dance, dealing 350 (+130% Total Magic Power) Magic Damage to nearby enemies and slowing them by 70% for 1s. If Blood Banquet is active at this time, it also scorches enemies, dealing 300% of Blood Banquet's damage and healing Alice for the same amount.
- 3

Throne of Ruin
Skill 3CCAOECD: 60
Alice surrounds herself with blood, gaining Control Immunity and 50% Damage Reduction while slowing herself by 50%. After 1.5s, she descends with force, dealing 500 (+150% Total Magic Power) (+20% Extra Max HP) Magic Damage to all enemies in range and immobilizing them for 1s. While charging her Ultimate, Alice can only use Scarlet Shadow.
Alice counters
Pick these when the enemy has Alice
- 1+4.4AngelaSupportRoam
- 2+4.2KarrieMarksmanGold
- 3+4DiggieSupportRoam
- 4+3.8FlorynSupportRoam
- 5+3.6EdithTankMarksmanEXPRoam
- 6+3.6ValirMageMid
- 7+3.4BaxiaTankJungle
- 8+3.4CiciFighterEXP
Numbers = the win-rate difference (% points) when the two heroes face each other. Example +4.4: Angela wins 4.4 points more often against Alice. From All Ranks, last 7 days.
Alice is strong against
Alice has the edge over these heroes
- 1+4.1TigrealTankRoam
- 2+3.9GlooTankEXPRoam
- 3+3.8ChipSupportTankRoam
- 4+3.6GrockTankFighterRoamEXP
- 5+3.5AtlasTankRoam
- 6+3.4AkaiTankRoam
- 7+3.3KhufraTankRoam
- 8+3.2BaratsTankFighterJungle
Numbers = the win-rate difference (% points) when the two heroes face each other. Example +4.1: Alice wins 4.1 points more often against Tigreal. From All Ranks, last 7 days.
Alice combos
Heroes that work well on Alice's team
- 1+2.5CiciFighterEXP
- 2+2.4ArlottFighterAssassinEXP
- 3+2.3DiggieSupportRoam
- 4+2.2ArgusFighterEXP
- 5+2.1AldousFighterEXP
- 6+1.8BenedettaAssassinFighterEXP
Numbers = the change in win rate (% points) when both heroes are on the same team. Example +2.5: Alice wins 2.5 points more often on a team with Cici. From All Ranks, last 7 days.
Alice build guide
Situational Mage items: check the enemy lineup first, then buy
- Battle spell · EXP
Petrify: Turns nearby enemies to stone as you dive into a fight.
Flicker: Escape ganks or reach a target; the most flexible spell.
- Emblem
- Tank · Brave Smite: Skills restore HP, winning long trades in the EXP lane.
The enemy has 2+ heroes with heals or shields
Cuts the enemy's healing and shields.
The enemy has tanks or fighters with lots of HP
Burns a share of max HP: the more HP they have, the more it hurts.
The enemy starts buying magic defense (Athena's Shield, Radiant Armor)
Big magic penetration, stronger against high magic defense.
You keep running out of mana
Restores mana so you can keep casting.




