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MarksmanAssassinGold

Lesley

Finisher · Burst

“Adopted daughter of House Vance, a clandestine sniper.”

Win rate
48.2%
Pick rate
18.6%
Ban rate
7.4%

Pick & ban rate = share of matches that pick / ban Lesley. Official ranked data · All Ranks · 7 days · Updated Oct 8, 2026

Durability10
Offense70
Control20
Difficulty40

Skills

Lesley's abilities from official data

  1. P

    Lethal Shot

    PassiveBuff

    If Lesley doesn't take damage for 5s, her next Basic Attack gains extra range and 50% Crit Chance and deals 100 (+100% Total Physical Attack) True Damage (20% extra damage against minions). Each point of fixed Physical Penetration and each 1% Physical Penetration Lesley acquires is converted into 1% Crit Damage, but her base Crit Damage is reduced to 130%. Lesley's Basic Attack restores 5 points of energy and her Lethal Shot doubles the amount of energy restored. The Lethal Shot effect will activate immediately after Lesley uses a skill.

  2. 1

    Master of Camouflage

    Skill 1Buff

    CD: 3.5 Energy Cost: 30

    Lesley enters the Camouflage state, gaining double Energy Regen, 40% extra Movement Speed, and 85 extra Physical Attack. The state lasts 3s or until Lesley takes or deals damage. Enemies can detect Lesley's position through distortions of their surroundings.

  3. 2

    Tactical Grenade

    Skill 2CCMobility

    CD: 10 Energy Cost: 40

    Lesley throws a tactical grenade in the target direction while jumping back slightly, dealing 150 (+50% Total Physical Attack) Physical Damage to enemies in a fan-shaped area and knocking them back. Lesley can cast this skill during Ultimate Snipe to cancel the state and immediately fire a Fatal Bullet at the target. The attack is only triggered when there are unfired Fatal Bullets left.

  4. 3

    Ultimate Snipe

    Skill 3Burst

    CD: 40

    Lesley locks onto the target enemy hero and fires 4 Fatal Bullets in succession, each dealing Physical Damage equal to 250 (+80% Extra Physical Attack) plus 5% of their lost HP and restoring 10 energy on hit. The Bullets can be blocked by other enemy heroes. If this skill is interrupted, each remaining Bullet reduces the skill cooldown by 10%. Passive: Lesley's Crit Chance is increased by 10%.

Lesley counters

Pick these when the enemy has Lesley

  1. 1
    Gloo
    TankEXPRoam
    +3
  2. 2
    Estes
    SupportRoam
    +2.6
  3. 3
    Sun
    FighterEXPJungle
    +2.4
  4. 4
    Popol and Kupa
    MarksmanJungleGold
    +2.2
  5. 5
    Masha
    FighterTankEXP
    +1.9

Numbers = the win-rate difference (% points) when the two heroes face each other. Example +3: Gloo wins 3 points more often against Lesley. From All Ranks, last 7 days.

Lesley is strong against

Lesley has the edge over these heroes

  1. 1
    Claude
    MarksmanGold
    +3.8
  2. 2
    Marcel
    TankSupportEXPRoam
    +3.5
  3. 3
    Belerick
    TankRoam
    +3
  4. 4
    Gatotkaca
    TankFighterRoamEXP
    +3
  5. 5
    Bruno
    MarksmanGold
    +2.8
  6. 6
    Baxia
    TankJungle
    +2.6
  7. 7
    Carmilla
    SupportTankRoam
    +2.1

Numbers = the win-rate difference (% points) when the two heroes face each other. Example +3.8: Lesley wins 3.8 points more often against Claude. From All Ranks, last 7 days.

Lesley combos

Heroes that work well on Lesley's team

  1. 1
    Popol and Kupa
    MarksmanJungleGold
    +3.9
  2. 2
    Roger
    FighterMarksmanJungle
    +2.1
  3. 3
    Harith
    MageGoldMid
    +1.9
  4. 4
    Aulus
    FighterJungle
    +1.3
  5. 5
    Edith
    TankMarksmanEXPRoam
    +1.3

Numbers = the change in win rate (% points) when both heroes are on the same team. Example +3.9: Lesley wins 3.9 points more often on a team with Popol and Kupa. From All Ranks, last 7 days.

Lesley build guide

Situational Marksman items: check the enemy lineup first, then buy

Battle spell · Gold

Flicker: Escape ganks or reach a target; the most flexible spell.

Inspire: A burst of attack speed for towers and team fights.

Emblem
Marksman · Weakness Finder: Basic attacks slow enemies, making them easier to kite and chase.
  • The enemy has 2+ heroes with heals or shields

    Cuts the enemy's healing and shields.

  • The enemy has tanks or stacks physical defense

    Physical penetration and damage based on the target's HP.

  • The enemy has physical assassins (Ling, Hayabusa, etc.)

    Active: brief immunity to physical damage.

  • You keep dying in late team fights

    Revive after dying.