Obsidia
Finisher · Damage
“The ancient Sovereign of the Abyss, risen from ruin, now seeks to slay the God of Darkness and hunt down its Spawns of Decay.”
Pick & ban rate = share of matches that pick / ban Obsidia. Official ranked data · All Ranks · 7 days · Updated Oct 8, 2026
Skills
Obsidia's abilities from official data
- P

Return to Bone
PassiveBuffObsidia gains Bone Energy whenever she deals damage. Basic Attacks grant 1 Energy against non-hero units and 2 against hero units. Skills grant Energy equal to 3 times the amount granted by Basic Attacks against the same unit type. No Energy is gained from hitting creeps. When Bone Energy reaches 30, it forms a Bone Shard, up to 25 shards. Killing an enemy hero directly grants 1 Bone Shard(s). When Obsidia uses Basic Attacks, all Bone Shards strike the target, each dealing (+7% Total Physical Attack) Physical Damage and inheriting 7% Attack Effects. Obsidia's Basic Attacks deal 80 (+70% Total Physical Attack) Physical Damage, inheriting 70% Attack Effects.
- 1

Abyssal Bone Needle
Skill 1DamageAOECD: 4.5 Mana Cost: 35
Obsidia launches an Abyssal Bone Needle, dealing 325 (+80% Total Physical Attack) Physical Damage to enemies hit and triggering Return to Bone on the first enemy hero struck.
- 2

Phantom Shadowmeld
Skill 2Speed UpCD: 4.5 Mana Cost: 35
Obsidia descends into the Abyss and enters Shadowmeld Form, gaining 500% Movement Speed for 0.3s.
- 3

Hunt of Bone
Skill 3CCMobilityCD: 40 Mana Cost: 100
Obsidia shoots Bones of Wrath in the target direction, dealing 125 (+60% Extra Physical Attack) Physical Damage, briefly stunning the first enemy hero hit, and pulling herself to the target. The Bones of Wrath then tether Obsidia to the enemy, preventing her from moving more than 4 units away. While tethered, the enemy cannot use displacement skills, and their movement will drag Obsidia along. During this time, Obsidia gains 5 temporary Bone Shard(s) and 30% Attack Speed. This effect lasts 3s. While tethered, Obsidia can move through obstacles and use Basic Attacks while moving. Phantom Shadowmeld is enhanced, with its duration increased to 1s and cooldown reduced to 33%.
Obsidia counters
Pick these when the enemy has Obsidia
- 1+4.5BaxiaTankJungle
- 2+2.6DiggieSupportRoam
- 3+2.6MiyaMarksmanGold
- 4+2.6OdetteMageMid
- 5+1.9EstesSupportRoam
Numbers = the win-rate difference (% points) when the two heroes face each other. Example +4.5: Baxia wins 4.5 points more often against Obsidia. From All Ranks, last 7 days.
Obsidia is strong against
Obsidia has the edge over these heroes
- 1+3.2BenedettaAssassinFighterEXP
- 2+2.7HelcurtAssassinJungle
- 3+2AldousFighterEXP
- 4+1.9HanzoAssassinJungle
- 5+1.8FannyAssassinJungle
Numbers = the win-rate difference (% points) when the two heroes face each other. Example +3.2: Obsidia wins 3.2 points more often against Benedetta. From All Ranks, last 7 days.
Obsidia combos
Heroes that work well on Obsidia's team
- 1+2.8HarithMageGoldMid
- 2+1.1OdetteMageMid
- 3+1FannyAssassinJungle
- 4+1Popol and KupaMarksmanJungleGold
- 5+0.8JoyAssassinJungle
Numbers = the change in win rate (% points) when both heroes are on the same team. Example +2.8: Obsidia wins 2.8 points more often on a team with Harith. From All Ranks, last 7 days.
Obsidia build guide
Situational Marksman items: check the enemy lineup first, then buy
- Battle spell · Gold
Flicker: Escape ganks or reach a target; the most flexible spell.
Inspire: A burst of attack speed for towers and team fights.
- Emblem
- Marksman · Weakness Finder: Basic attacks slow enemies, making them easier to kite and chase.
The enemy has 2+ heroes with heals or shields
Cuts the enemy's healing and shields.
The enemy has tanks or stacks physical defense
Physical penetration and damage based on the target's HP.
The enemy has physical assassins (Ling, Hayabusa, etc.)
Active: brief immunity to physical damage.
You keep dying in late team fights
Revive after dying.





