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AssassinJungleRoam

Saber

Charge · Finisher

“A swordsman in pursuit of invincibility, used by Laboratory 1718.”

Win rate
49.5%
Pick rate
9.8%
Ban rate
21.8%

Pick & ban rate = share of matches that pick / ban Saber. Official ranked data · All Ranks · 7 days · Updated Oct 8, 2026

Durability20
Offense60
Control60
Difficulty10

Skills

Saber's abilities from official data

  1. P

    Enemy's Bane

    PassiveDebuff

    Saber's attacks reduce enemies' Physical Defense by 3-8 for 5s on hit. This effect stacks up to 5 times.

  2. 1

    Orbiting Swords

    Skill 1AOEBuff

    CD: 9 Mana Cost: 75

    Saber shoots out 5 swords that orbit around him, dealing 80 (+30% Extra Physical Attack) Physical Damage to enemies on contact. After orbiting around Saber for a period of time, the swords will fly back to Saber. Within the duration of this skill, when Saber deals damage with his Basic Attacks or skills, he will send an orbiting sword towards the target, dealing 210 (+60% Extra Physical Attack) Physical Damage to the main target and 50% of the damage to other targets it passes through and reducing the cooldown of Charge by 1s. It deals only 50% damage to minions.

  3. 2

    Charge

    Skill 2Mobility

    CD: 7 Mana Cost: 70

    Saber dashes in the target direction, dealing 75 (+50% Extra Physical Attack) Physical Damage to enemies along the way while enhancing his next Basic Attack. Saber can dash to the target, and his enhanced Basic Attack deals 75 (+120% Total Physical Attack) Physical Damage and slows the target by 60% for 1s.

  4. 3

    Triple Sweep

    Skill 3BurstCC

    CD: 44 Mana Cost: 100

    Saber charges at the target enemy hero, knocking them airborne for 1.2s (unaffected by Resilience) and striking them 3 times over the duration. The first two strikes deal 120 (+100% Extra Physical Attack) Physical Damage each, while the third strike deals 240 (+200% Extra Physical Attack) Physical Damage.

Saber counters

Pick these when the enemy has Saber

  1. 1
    Leomord
    FighterJungle
    +3.5
  2. 2
    Sun
    FighterEXPJungle
    +3.5
  3. 3
    Balmond
    FighterJungleEXP
    +2.9
  4. 4
    Belerick
    TankRoam
    +2.9
  5. 5
    Fredrinn
    FighterTankJungle
    +2.7
  6. 6
    Alucard
    FighterAssassinJungle
    +2.6
  7. 7
    Hanabi
    MarksmanGold
    +2.4
  8. 8
    Miya
    MarksmanGold
    +2.4

Numbers = the win-rate difference (% points) when the two heroes face each other. Example +3.5: Leomord wins 3.5 points more often against Saber. From All Ranks, last 7 days.

Saber is strong against

Saber has the edge over these heroes

  1. 1
    Ling
    AssassinJungle
    +3.9
  2. 2
    Nolan
    AssassinJungle
    +3.5
  3. 3
    Natalia
    AssassinJungleRoam
    +3.3
  4. 4
    Hirara
    AssassinJungle
    +3.2
  5. 5
    Valentina
    MageMid
    +3.1
  6. 6
    Yve
    MageMid
    +2.8
  7. 7
    Hayabusa
    AssassinJungle
    +2.6
  8. 8
    Lunox
    MageMid
    +2.3

Numbers = the win-rate difference (% points) when the two heroes face each other. Example +3.9: Saber wins 3.9 points more often against Ling. From All Ranks, last 7 days.

Saber combos

Heroes that work well on Saber's team

  1. 1
    Marcel
    TankSupportEXPRoam
    +4.2
  2. 2
    Lolita
    SupportTankRoam
    +3.8
  3. 3
    Estes
    SupportRoam
    +3.6
  4. 4
    Minotaur
    TankSupportRoam
    +3.3
  5. 5
    Belerick
    TankRoam
    +3
  6. 6
    Khufra
    TankRoam
    +3

Numbers = the change in win rate (% points) when both heroes are on the same team. Example +4.2: Saber wins 4.2 points more often on a team with Marcel. From All Ranks, last 7 days.

Saber build guide

Situational Assassin items: check the enemy lineup first, then buy

Battle spell · Jungle

Retribution: Required in the jungle: faster farm and secure Turtle/Lord.

Emblem
Assassin · Killing Spree: Kills restore HP and speed you up, made for diving in and out.
  • As a roamer, Saber won't farm much gold: prioritise cooldown and cheap items that help right away.