
Moskov
Finisher · Chase
“A warrior of the desert that embraced the darkness to seek his revenge.”
Pick & ban rate = share of matches that pick / ban Moskov. Official ranked data · All Ranks · 7 days · Updated Oct 8, 2026
Skills
Moskov's abilities from official data
- P

Spear of Quiescence
PassiveBuffMoskov's Basic Attacks can penetrate the target and deal (+68% Total Physical Attack)- (+110% Total Physical Attack) Physical Damage to enemies behind them (scales with hero level). Each Basic Attack hit reduces the cooldowns of Abyss Walker by 0.8s and Spear of Misery by 0.8s.
- 1

Abyss Walker
Skill 1MobilityBuffCD: 10 Mana Cost: 25
Moskov teleports to the target location, increasing his Attack Speed to 1.15 times for 3s. Meanwhile, his Basic Attack deals (+10% Total Physical Attack) more damage to enemies behind the primary target.
- 2

Spear of Misery
Skill 2CCDamageCD: 12 Mana Cost: 80
Moskov launches a powerful strike at the target enemy hero or Creep, dealing 300 (+60% Total Physical Attack) Physical Damage, knocking them back, and revealing their position for 2s. If the target collides with an enemy hero when knocked back, they'll both take 200 (+30% Total Physical Attack) Physical Damage and be stunned for 1.2s. If the enemy is knocked into a wall, they will also be stunned for the same duration.
- 3

Spear of Destruction
Skill 3SlowTeleportCD: 55 Mana Cost: 130
After a short delay, Moskov throws the Spear of Destruction in the target direction, dealing 340 (+100% Total Physical Attack) Physical Damage to enemies in its path and to the first enemy hero hit. Upon hitting an enemy hero, the spear pierces them, dealing 10% extra Physical Damage to enemies behind them. The target and enemies hit by the piercing damage will be slowed by 50% for 1s (the slow duration scales with the spear's travel time, up to 3s). When Spear of Destruction hits the first enemy hero, it creates a shadow behind them and refreshes the cooldown of Abyss Walker. Use Again: Moskov casts Abyss Walker from the shadow's location (shares the same cooldown as the skill).
Moskov counters
Pick these when the enemy has Moskov
- 1+2CyclopsMageMid
- 2+2SaberAssassinJungleRoam
- 3+1.8DyrrothFighterEXPJungle
- 4+1.7MartisFighterJungle
- 5+1.7MiyaMarksmanGold
Numbers = the win-rate difference (% points) when the two heroes face each other. Example +2: Cyclops wins 2 points more often against Moskov. From All Ranks, last 7 days.
Moskov is strong against
Moskov has the edge over these heroes
- 1+4.7GlooTankEXPRoam
- 2+3.4JoyAssassinJungle
- 3+2.8FannyAssassinJungle
- 4+2BeatrixMarksmanGold
- 5+2IxiaMarksmanGold
Numbers = the win-rate difference (% points) when the two heroes face each other. Example +4.7: Moskov wins 4.7 points more often against Gloo. From All Ranks, last 7 days.
Moskov combos
Heroes that work well on Moskov's team
- 1+2.6HarithMageGoldMid
- 2+2.4FaramisSupportMageMid
- 3+1.4Popol and KupaMarksmanJungleGold
- 4+1.2MarcelTankSupportEXPRoam
- 5+1.2MashaFighterTankEXP
Numbers = the change in win rate (% points) when both heroes are on the same team. Example +2.6: Moskov wins 2.6 points more often on a team with Harith. From All Ranks, last 7 days.
Moskov build guide
Situational Marksman items: check the enemy lineup first, then buy
- Battle spell · Gold
Flicker: Escape ganks or reach a target; the most flexible spell.
Inspire: A burst of attack speed for towers and team fights.
- Emblem
- Marksman · Weakness Finder: Basic attacks slow enemies, making them easier to kite and chase.
The enemy has 2+ heroes with heals or shields
Cuts the enemy's healing and shields.
The enemy has tanks or stacks physical defense
Physical penetration and damage based on the target's HP.
The enemy has physical assassins (Ling, Hayabusa, etc.)
Active: brief immunity to physical damage.
You keep dying in late team fights
Revive after dying.





