
Joy
Chase · Damage
“The "Child of Miracle" who returned to the Leonins after years of wandering.”
Pick & ban rate = share of matches that pick / ban Joy. Official ranked data · All Ranks · 7 days · Updated Oct 8, 2026
Skills
Joy's abilities from official data
- P

Humph, Joy's Angry!
PassiveDamageSpeed UpJoy becomes Angry! each time her skill hits a non-Minion enemy, dealing 100 (+80% Total Magic Power) Magic Damage and increasing her Movement Speed by 60% that decays over 4s (hitting the Leonin Crystal will also grant the Movement Speed effect). This effect has a cooldown of 4s for each target. Joy's Basic Attack will deal 65 (+65% Total Physical Attack) (+65% Total Magic Power) Magic Damage.
- 1

Look, Leonin Crystal!
Skill 1SummonCD: 4
Joy summons a Leonin Crystal at the target location, dealing 200 (+40% Total Magic Power) Magic Damage to nearby enemies and slowing them by 30% for 1s. The Leonin Crystal lasts up to 2s.
- 2

Meow, Rhythm of Joy!
Skill 2MobilityDamageCD: 0.132
Joy dashes in the target direction, dealing 120 (+40% Total Magic Power) Magic Damage to enemies in her path. Hitting an enemy or the Leonin Crystal allows Joy to cast this skill again within 0.8s and gain 1 Beat Energy. Casting this skill on the beat increases the skill damage by 100% and grants a 80 (+60% Total Magic Power) shield that lasts 3s. This skill can be cast up to 4 times in succession.
- 3

Ha, Electrifying Beats!
Skill 3AOESpeed UpJoy increases her Physical & Magic Defense by 15 (+10% Total Magic Power) and gains 30% Movement Speed. Over the next 3s, she pulses 8 times, dealing 120 (+40% Total Magic Power) Magic Damage each time to nearby enemies. Each Meow, Rhythm of Joy! cast on the beat increases this skill's damage by 40%. If perfect rhythm is achieved by hitting every beat with Meow, Rhythm of Joy!, Joy also gains 40% Spell Vamp while this skill is active. This skill unlocks when Joy acquires Beat Energy. Casting this skill with 3 Beat Energy will remove all debuffs on Joy and make her immune to slow effects while this skill is active.
Joy counters
Pick these when the enemy has Joy
- 1+3.4MoskovMarksmanGold
- 2+3.1CyclopsMageMid
- 3+3.1MelissaMarksmanGold
- 4+2.7PhoveusFighterEXP
- 5+2.5OdetteMageMid
- 6+2.3HarleyAssassinMageJungle
- 7+2.2BrodyMarksmanGold
- 8+2.2ZilongFighterAssassinEXP
Numbers = the win-rate difference (% points) when the two heroes face each other. Example +3.4: Moskov wins 3.4 points more often against Joy. From All Ranks, last 7 days.
Joy is strong against
Joy has the edge over these heroes
- 1+4.3SunFighterEXPJungle
- 2+3.7LolitaSupportTankRoam
- 3+3.5X.BorgFighterEXP
- 4+2.9UranusTankEXP
- 5+2.8KhaleedFighterEXPRoam
- 6+2.8YveMageMid
- 7+2.1BeatrixMarksmanGold
- 8+2.1Luo YiMageMid
Numbers = the win-rate difference (% points) when the two heroes face each other. Example +4.3: Joy wins 4.3 points more often against Sun. From All Ranks, last 7 days.
Joy combos
Heroes that work well on Joy's team
- 1+2.6LeomordFighterJungle
- 2+2.1FredrinnFighterTankJungle
- 3+1.8NolanAssassinJungle
- 4+1.8YinFighterAssassinJungleEXP
- 5+1.6MashaFighterTankEXP
- 6+1.5MelissaMarksmanGold
Numbers = the change in win rate (% points) when both heroes are on the same team. Example +2.6: Joy wins 2.6 points more often on a team with Leomord. From All Ranks, last 7 days.
Joy build guide
Situational Assassin items: check the enemy lineup first, then buy
- Battle spell · Jungle
Retribution: Required in the jungle: faster farm and secure Turtle/Lord.
- Emblem
- Assassin · Killing Spree: Kills restore HP and speed you up, made for diving in and out.
The enemy has 2+ heroes with heals or shields
Cuts the enemy's healing and shields.
The enemy stacks physical defense
Big physical penetration.
The enemy has lots of crowd control
Shorter CC duration.



