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MarksmanGold

Natan

Burst · Magic Damage

“The savior who travels through time and space.”

Win rate
51.3%
Pick rate
2.9%
Ban rate
0.1%

Pick & ban rate = share of matches that pick / ban Natan. Official ranked data · All Ranks · 7 days · Updated Oct 8, 2026

Durability20
Offense60
Control20
Difficulty20

Skills

Natan's abilities from official data

  1. P

    Theory of Everything

    PassiveBuff

    Natan gains a stack of Entanglement each time he or his Reverse-Clone hits an enemy with a skill (up to 6 stacks). Each stack lasts 2.5s and grants 7.5% Attack Speed and 5% Movement Speed. Natan's Basic Attack projectiles will return to Natan after reaching the maximum range, dealing an extra 30 (+50% Total Physical Attack) (+60% Total Magic Power) Magic Damage to enemies along the way (inherits a portion of Attack Effects). Hitting an enemy refreshes Entanglement's duration.

  2. 1

    Superposition

    Skill 1Burst

    CD: 8 Mana Cost: 50

    Natan shoots a dense mass of energy in the target direction, dealing 225 (+100% Total Physical Attack) (+120% Total Magic Power) Magic Damage to enemies in its path.

  3. 2

    Interference!

    Skill 2CC

    CD: 12 Mana Cost: 60

    Natan launches a Gravitational Attractor in the target direction, dealing 150 (+50% Total Physical Attack) (+60% Total Magic Power) Magic Damage to enemies in its path and knocking them back. The Attractor detonates upon reaching the maximum range, dealing 30 (+10% Total Physical Attack) (+12% Total Magic Power) Magic Damage to nearby enemies and knocking them back.

  4. 3

    Entropy?

    Skill 3SummonMobility

    CD: 24 Mana Cost: 100

    Natan summons a Reverse-Clone that lasts 10s at 6 units away. The Reverse-Clone copies his moves and attacks in reverse and inherits 35% of his Basic Attack and skill damage. Use Again: Natan switches places with the Reverse-Clone. Each cast reduces other skills' remaining cooldowns by 50%. The Reverse-Clone will disappear if Natan is too far away.

Natan counters

Pick these when the enemy has Natan

  1. 1
    Arlott
    FighterAssassinEXP
    +2.4
  2. 2
    Lolita
    SupportTankRoam
    +2.4
  3. 3
    Nolan
    AssassinJungle
    +2.3
  4. 4
    Granger
    MarksmanGold
    +1.9
  5. 5
    Beatrix
    MarksmanGold
    +1.8

Numbers = the win-rate difference (% points) when the two heroes face each other. Example +2.4: Arlott wins 2.4 points more often against Natan. From All Ranks, last 7 days.

Natan is strong against

Natan has the edge over these heroes

  1. 1
    Sun
    FighterEXPJungle
    +4.9
  2. 2
    Gloo
    TankEXPRoam
    +4.3
  3. 3
    Zhask
    MageMid
    +3.2
  4. 4
    Esmeralda
    TankMageEXP
    +2.6
  5. 5
    Uranus
    TankEXP
    +2.4
  6. 6
    Claude
    MarksmanGold
    +1.9
  7. 7
    Suyou
    AssassinFighterJungle
    +1.4

Numbers = the win-rate difference (% points) when the two heroes face each other. Example +4.9: Natan wins 4.9 points more often against Sun. From All Ranks, last 7 days.

Natan combos

Heroes that work well on Natan's team

  1. 1
    Diggie
    SupportRoam
    +4.6
  2. 2
    Baxia
    TankJungle
    +3.2
  3. 3
    Fanny
    AssassinJungle
    +1.9
  4. 4
    Faramis
    SupportMageMid
    +1.3
  5. 5
    Yin
    FighterAssassinJungleEXP
    +1.2

Numbers = the change in win rate (% points) when both heroes are on the same team. Example +4.6: Natan wins 4.6 points more often on a team with Diggie. From All Ranks, last 7 days.

Natan build guide

Situational Marksman items: check the enemy lineup first, then buy

Battle spell · Gold

Flicker: Escape ganks or reach a target; the most flexible spell.

Inspire: A burst of attack speed for towers and team fights.

Emblem
Marksman · Weakness Finder: Basic attacks slow enemies, making them easier to kite and chase.
  • The enemy has 2+ heroes with heals or shields

    Cuts the enemy's healing and shields.

  • The enemy has tanks or stacks physical defense

    Physical penetration and damage based on the target's HP.

  • The enemy has physical assassins (Ling, Hayabusa, etc.)

    Active: brief immunity to physical damage.

  • You keep dying in late team fights

    Revive after dying.