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MageMid

Zhask

Chase · Damage

“King of the Swarm who disrupts the balance of the universe.”

Win rate
52.2%
Pick rate
3.6%
Ban rate
0.4%

Pick & ban rate = share of matches that pick / ban Zhask. Official ranked data · All Ranks · 7 days · Updated Oct 8, 2026

Durability10
Offense100
Control40
Difficulty40

Skills

Zhask's abilities from official data

  1. P

    Decimation

    PassiveSummon

    Upon death, Zhask summons a frenzied Nightmaric Spawn on the spot, which gradually loses HP over time until death.

  2. 1

    Nightmaric Spawn

    Skill 1Summon

    CD: 13 Mana Cost: 60

    Zhask summons a Nightmaric Spawn that inherits 55% of his Attributes (HP, Hybrid Defense, and Magic Power). Nightmaric Spawn will automatically attack nearby enemies by firing a Death Ray at the target, dealing 55 (+20% extra Attack Speed) (+20% Magic Power) Magic Damage and slowing them by up to 30%. If Zhask is too far away from Nightmaric Spawn, it will disappear. Death Ray is considered as a Basic Attack but cannot Crit. Fusion Enhanced: The damage of Nightmaric Spawn is increased to 180%, and it can be repositioned.

  3. 2

    Mind Eater

    Skill 2CCAOE

    CD: 8 Mana Cost: 50

    Zhask fires a penetrating mental missile in the designated direction, dealing 300 (+100% Total Magic Power) Magic Damage. Afterward, Nightmaric Spawn will attack enemies hit by Mind Eater for 120 (+80% Total Magic Power) Magic Damage and stun them for 0.5s. Fusion Enhanced: Increases the damage dealt by Mind Eater by 540 (+180% Total Magic Power).

  4. 3

    Hive Clones

    Skill 3SlowDamage

    CD: 10 Mana Cost: 60

    Zhask releases a swarm of Hive Clones in the targeted direction. The clones will explode and deal 55 (+18% Total Magic Power) Magic Damage to enemies on contact, reducing their Movement Speed by 80% for 1s. If Hive Clones find no target, they will burrow into the ground and ambush enemies passing by. Fusion Enhanced: Zhask releases several swarms of Hive Clones. Subsequent damage dealt to the same target decays to 20%.

  5. 4

    Dominator's Descent

    Skill 4MorphBuff

    CD: 60 Mana Cost: 100

    Zhask selects a designated position to summon Nightmaric Spawn and fuses with it. Nightmaric Spawn can inherit 100% of his attributes and get extra of them. His skills are enhanced during the fusion period. Use Again: Zhask immediately gets off Nightmaric Spawn and loses enhancement.

Zhask counters

Pick these when the enemy has Zhask

  1. 1
    Natan
    MarksmanGold
    +3.2
  2. 2
    Baxia
    TankJungle
    +2.9
  3. 3
    Belerick
    TankRoam
    +2.8
  4. 4
    Alice
    TankMageEXPJungle
    +2.6
  5. 5
    Estes
    SupportRoam
    +2.5
  6. 6
    Vexana
    MageMid
    +2

Numbers = the win-rate difference (% points) when the two heroes face each other. Example +3.2: Natan wins 3.2 points more often against Zhask. From All Ranks, last 7 days.

Zhask is strong against

Zhask has the edge over these heroes

  1. 1
    Diggie
    SupportRoam
    +3.7
  2. 2
    Lolita
    SupportTankRoam
    +3
  3. 3
    Kaja
    SupportFighterRoam
    +2.6
  4. 4
    Arlott
    FighterAssassinEXP
    +2.3
  5. 5
    Jawhead
    FighterRoamEXP
    +1.9

Numbers = the win-rate difference (% points) when the two heroes face each other. Example +3.7: Zhask wins 3.7 points more often against Diggie. From All Ranks, last 7 days.

Zhask combos

Heroes that work well on Zhask's team

  1. 1
    Harley
    AssassinMageJungle
    +1.9
  2. 2
    Johnson
    TankSupportRoam
    +1.9
  3. 3
    Natalia
    AssassinJungleRoam
    +1.9
  4. 4
    Cyclops
    MageMid
    +1.7
  5. 5
    Hanzo
    AssassinJungle
    +1.3

Numbers = the change in win rate (% points) when both heroes are on the same team. Example +1.9: Zhask wins 1.9 points more often on a team with Harley. From All Ranks, last 7 days.

Zhask build guide

Situational Mage items: check the enemy lineup first, then buy

Battle spell · Mid

Flicker: Escape ganks or reach a target; the most flexible spell.

Flameshot: Long-range damage to finish enemies that run.

Emblem
Mage · Impure Rage: Extra skill damage that restores mana: suits poke and long fights.
  • The enemy has 2+ heroes with heals or shields

    Cuts the enemy's healing and shields.

  • The enemy has tanks or fighters with lots of HP

    Burns a share of max HP: the more HP they have, the more it hurts.

  • The enemy starts buying magic defense (Athena's Shield, Radiant Armor)

    Big magic penetration, stronger against high magic defense.

  • You keep running out of mana

    Restores mana so you can keep casting.