
Pick & ban rate = share of matches that pick / ban Valir. Official ranked data · All Ranks · 7 days · Updated Oct 8, 2026
Skills
Valir's abilities from official data
- P

Ashing
PassiveCCDamageValir's skills apply a stack of Ablaze to enemies hit, dealing them Magic Damage equal to 1 (+0.2% Total Magic Power)% of their Max HP per second for 3s. At 3 stacks, the fire detonates, dealing Magic Damage equal to 5 (+1% Total Magic Power)% of the target's Max HP to the enemy and stunning them for 1s (the same target can only be stunned by Valir's skills once every 7s.)
- 1

Burst Fireball
Skill 1AOESlowCD: 1.5 Mana Cost: 50
Valir launches a fireball that explodes upon hitting the first target, dealing 235 (+80% Total Magic Power) Magic Damage and slowing them by 30% for 1s. The lingering flame on the ground will explode after 1s, dealing 118 (+40% Total Magic Power) Magic Damage. Valir recharges 1 fireball every 9s and can hold up to 2 fireball charges. Hitting an enemy hero or Legend Creep with this skill will immediately restore a fireball charge, while hitting a Minion will restore 4s of the recharge time. Once enhanced by Vengeance Flame, the cast range of Burst Fireball increases by 30%.
- 2

Searing Torrent
Skill 2CCAOECD: 13 Mana Cost: 80
Valir unleashes a torrent of flames in the target direction, dealing 200 (+60% Total Magic Power) Magic Damage to enemies hit and knocking them to the end of its path. Vengeance Flame: The torrent forms a firewall at the end of its path that lasts 4s and deals 100 (+30% Total Magic Power) Magic Damage to nearby enemies per second. Enemies hit by the torrent or the firewall are slowed by 25% for 1s.
- 3

Vengeance Flame
Skill 3Remove CCBuffCD: 36 Mana Cost: 100
Valir removes all existing debuffs on him, gains 40% Movement Speed that decays over 3s, and conjures 4 Vengeance Flames, enhancing Burst Fireball and Searing Torrent for 9s.
Valir counters
Pick these when the enemy has Valir
- 1+3.3HelcurtAssassinJungle
- 2+3.3KajaSupportFighterRoam
- 3+3.3LolitaSupportTankRoam
- 4+3.3RafaelaSupportRoam
- 5+3MathildaSupportAssassinRoam
- 6+2.8BenedettaAssassinFighterEXP
- 7+2.5DiggieSupportRoam
- 8+2.1GusionAssassinJungleMid
Numbers = the win-rate difference (% points) when the two heroes face each other. Example +3.3: Helcurt wins 3.3 points more often against Valir. From All Ranks, last 7 days.
Valir is strong against
Valir has the edge over these heroes
- 1+4.2FredrinnFighterTankJungle
- 2+3.6AliceTankMageEXPJungle
- 3+3.5LeomordFighterJungle
- 4+3.4BalmondFighterJungleEXP
- 5+3BaratsTankFighterJungle
- 6+2.8ThamuzFighterEXP
- 7+2.7HylosTankRoam
- 8+2.7TigrealTankRoam
Numbers = the win-rate difference (% points) when the two heroes face each other. Example +4.2: Valir wins 4.2 points more often against Fredrinn. From All Ranks, last 7 days.
Valir combos
Heroes that work well on Valir's team
- 1+1.6HarleyAssassinMageJungle
- 2+1.3NataliaAssassinJungleRoam
- 3+1.2HanzoAssassinJungle
- 4+1.1KarrieMarksmanGold
- 5+0.9AldousFighterEXP
Numbers = the change in win rate (% points) when both heroes are on the same team. Example +1.6: Valir wins 1.6 points more often on a team with Harley. From All Ranks, last 7 days.
Valir build guide
Situational Mage items: check the enemy lineup first, then buy
- Battle spell · Mid
Flicker: Escape ganks or reach a target; the most flexible spell.
Flameshot: Long-range damage to finish enemies that run.
- Emblem
- Mage · Impure Rage: Extra skill damage that restores mana: suits poke and long fights.
- Valir has several crowd control skills: cooldown reduction has them ready more often.
The enemy has 2+ heroes with heals or shields
Cuts the enemy's healing and shields.
The enemy has tanks or fighters with lots of HP
Burns a share of max HP: the more HP they have, the more it hurts.
The enemy starts buying magic defense (Athena's Shield, Radiant Armor)
Big magic penetration, stronger against high magic defense.
You keep running out of mana
Restores mana so you can keep casting.




